11-08-2025
Exclusive Early Access
19-08-2025
Release Date
96.11%
RTP
Volatility
17.23%
Hit Frequency
1 in 16m
Max Win Probability
25 000 x bet
Max payout
1 in 236
Free Spins
5-5-5-5-5-5
Reels/Rows
Yes
Feature buy-in
Yes
Bonus mode
€0.20/€100.00
Min/Max bet
Reviews





Highlights
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Game Features

Payouts are awarded when 8 or more symbols of the same kind land on the reel area. Winning symbols are removed and will trigger a drop on the reel allowing new symbols to drop in.

Revolver symbols activate when there are no Eater symbols and no more winning combinations occur. Each Revolver contains a set of bullets (with multiplier values) and empty positions. When triggered, the cylinder spins and randomly selects a position. If a bullet is selected, its multiplier is added to the total win multiplier. The total win multiplier is then applied to the current spin’s win. A maximum of six Revolvers of the same or different types can appear at once. - Normal Revolver: It spins only once, regardless of whether it selects a bullet or an empty position. However, it can spin again if activated by a Super Fire Revolver. - Super Revolver: If a bullet is selected, it spins one more time. - Super Fire Revolver: If a bullet is selected, the Super Fire Revolver forces all Revolvers with bullets to spin again. There are 5 types of bullets, each in a different colour, with the following multiplier values: - Purple: 2x, 3x, 4x, 5x, 6x, 7x, 8x. - Blue: 10x, 15x, 20x. - Orange: 30x, 50x, 75x. - Red: 100x, 150x, 200x, 300x, 500x. - White: 1000x, 2000x.

The Eater symbol appears one at a time and triggers only when there are no winning combinations. There are 2 types of Eater symbols: - Normal Eater: It removes a random number of symbols and all their instances, allowing new symbols to fall in. After that, it transforms into a Wild symbol. - Super Eater: It behaves the same way as the Normal Eater symbol but gets a multiplier when it turns into a Wild. If the Wild is part of a scatter win, its multiplier applies on the win amount. Wild multipliers are additive. Possible multiplier values are 2x, 3x and 10x.

Landing 3 Bonus Symbols will trigger 10 Swamp Spins. The total multiplier is kept during Free Spins. The total multiplier is only applied to the wins from spins in which a Revolver lands and selects a bullet. Landing 2, 3, 4, 5, or 6 Bonus symbols during Swamp Spins awards 3, 5, 7, 10, or 15 additional spins, respectively. During this feature, any of the following 4 upgrades is randomly awarded: - Extra Bullet 2x: All Revolvers will have an additional 2x bullet. - Extra Bullet 10x: All Revolvers will have an additional 10x bullet. - Super Eater: All Normal Eaters are replaced by Super Eaters. - Super Revolvers: All Normal Revolvers are replaced by Super Revolvers.

Landing 4 Bonus symbols will trigger 12 Frenzy Spins. In addition to Swamp Spins feature, 2 upgrades are randomly awarded instead of one.

Landing 5 Bonus symbols will trigger 15 Gator Spins. In addition to Swamp Spins feature, 3 upgrades are randomly awarded instead of one.

Landing 6 Bonus symbols will trigger 18 Apex Predator Spins. In addition to Swamp Spins feature, all 4 upgrades are awarded instead of one. Also the “Super Revolvers” upgrade is replaced by the following: - Super Fire Revolvers: All Revolvers are replaced by Super Fire Revolvers.

At a cost of 2.5 times the base bet, the player is guaranteed a Bonus symbol on reel 2.

At a cost of 90 times the base bet, the player is guaranteed an active Super Revolver. The total multiplier applies to the base bet. Other symbols will not land.

At a cost of 400 times the base bet, the player is guaranteed a Super Fire Revolver with 5 bullets of different colors. Bonus symbols will not land during Super Fire Spins.

At a cost of 1,200 times the base bet, all Revolvers are replaced by Super Fire Revolvers with 1,000x and 2,000x bullets.

Players might get the opportunity to purchase an additional spin when a round ends. The additional spin will keep the total multiplier and all Revolvers with any remaining bullet. The total multiplier is only applied to the wins from spins in which a Revolver lands and selects a bullet. The cost of the spin will be calculated based on the total multiplier and the remaining Revolvers. If the cost of the Extra Spin is less than or equal to the win on the previous spin, then the Extra Spin option will be presented.

The max payout of the game is 25,000 times the base bet. When the total win exceeds this amount, the game round will end and 25,000 times the base bet is awarded.